Docs

Documentation

Everything you need to install Exaro Studio, connect your AI and build in Unreal Engine.

  • Getting started · Install from Fab or exarostudio.com, add your AI key, and start building in five minutes.
  • Exaro Model · Install, activate your key, and build in Blender from the sidebar, your AI or the command line.
  • Unreal plugin · Installing, activating and updating, engine versions, and fixes for common problems.
  • MCP guide · Optional: drive Unreal from Claude Code, Cursor or Claude Desktop.
  • Fence & Wall Builder · Draw a spline, get a finished fence or wall: styles, ground modes, openings, your own meshes, baking.
  • Road & Street Builder · Draw a spline, get a finished street: junctions, signals, roundabouts, wear, bridges, tunnels, baking.
  • Celestial Bodies · Planets, the Sun and fictional worlds at true scale: demo levels, look, resolution, stars, flying and entry.
  • Damageable Cars · Cars that crush, shed panels, crack their glass and burn: install, the crash yard, damage and fire settings.
  • Working Cash Register · A register that works like the real thing: its Blueprint, settings, events, and the cashier game.
  • Flyable Airliner · Fly the airliner: mouse-aim controls, take-off and landing, cockpit and passenger views, doors, tuning.
  • API reference · Search the asset marketplace from your own scripts.